Sound, Design & Programming: Scott Ashton
Exhitbition Design: Chris Mether
3D Modelling: Jack Crosby
Animation: Emma Kelly
Date: April 2015
Set around a physical replica of the Endurance, small AR vignettes depict life on the ice for the crew of the Endurance.
Hardware: iPad Air 2
Platform: Unity 3D using Vuforia SDK
Language: C# and GLSL
The creative process contained several feedback loops between the virtual and physical. The "physical" model of the ice flows was created from the original Frank Hurley photographs. A digital 3d model was created from the physical model using photogrammetry. The 3d model was used to adapt the AR vignettes to the physical model, meaning the AR vignette could be positioned anywhere on the physical model, and appear to fit perfectly. In addition, 3D printed figures were placed on the landscape, created from the renderings of our artist Jack Crosby.