Client: Melbourne City Council
Digital Design & implementation: Scott Ashton
Council Inhouse Designer: Sixto Tantiago
GIS Consultant: Daniel Smith
Date: Mar 2018
City DNA was commissioned for Melbourne Knowledge Week 2018. Augmented Reality was one medium, telling the story of Melbourne's development; Past, Present & Future.
Platform: iPad Pro
Development: Unity 3d using Vuforia and ARKit
Language: C# and HLSL
Synthesizing marker and markerless tracking proved to be the greatest challenge - due to the embryonic state of the ARKit library. Heavy use of computer and fragment shaders to provide the horsepower necessary to render the massive mesh created from GIS data in realtime.