Sound, Design & Programming: Lost In The Machine
Exhitbition Design: Chris Mether
3D Modelling: Jack Crosby
Animation: Emma Kelly
Date: April 2015
Set around a physical replica of the Endurance, small AR vignettes flesh out life on the ice for the crew of the Endurance.
Hardware: iPad Air 2
Platform: Unity 3D using Vuforia SDK
Language: C# and GLSL
The creative process contained several feedback loops between the virtual and physical. We started with a "physical" model of the ice flows (based on the Frank Hurley photographs),which was then scanned using 3d photogrammetry, so the sections of the AR-overlaid landscape fit perfectly with the model below it. 3D printed figures were placed on the landscape, created from the renderings of our artist Jack Crosby.